2024  1

January  1

Converting the blog from WordPress to Hugo

January 27, 2024 · 6 min · 1253 words · David Amador

2023  5

October  2

game5 devlog #2

October 15, 2023 · 4 min · 820 words · David Amador

game5 devlog #1

October 2, 2023 · 4 min · 685 words · David Amador

September  3

Unity enshittification round 2, moving on to custom tech.

September 24, 2023 · 4 min · 684 words · David Amador

The Unity enshittification, proprietary tech dangers, and mostly not talking about what I’m doing.

September 16, 2023 · 4 min · 830 words · David Amador

Some things to consider in multi-platform gamedev

September 4, 2023 · 8 min · 1502 words · David Amador

2022  2

November  2

What is Mastodon, and why does it matter that it’s decentralised?

November 6, 2022 · 5 min · 943 words · David Amador

Merged personal and studio blogs into one

November 2, 2022 · 4 min · 729 words · David Amador

2021  1

March  1

Quest of Dungeons Switch Physical Release

March 25, 2021 · 2 min · 289 words · David Amador

2020  1

June  1

Vizati 10th anniversary and making if free.

June 11, 2020 · 2 min · 368 words · David Amador

2018  1

August  1

Made a small game for Ludum Dare 42

August 14, 2018 · 1 min · 172 words · David Amador

2017  3

August  1

Quest of Dungeons is coming to Nintendo Switch

August 2, 2017 · 2 min · 338 words · David Amador

March  1

Quest of Dungeons turns 3 years old, a small message for the community

March 25, 2017 · 2 min · 386 words · David Amador

January  1

Quest of Dungeons is out now on PlayStation 4

January 20, 2017 · 1 min · 134 words · David Amador

2016  8

December  1

Some thoughts about a 4 year game dev cycle

December 29, 2016 · 9 min · 1904 words · David Amador

November  1

Quest of Dungeons is coming to PlayStation 4

November 4, 2016 · 1 min · 108 words · David Amador

September  2

QoD is now available on eShop for Nintendo 3DS and Wii U

September 30, 2016 · 1 min · 124 words · David Amador

Quest of Dungeons also coming to Nintendo 3DS on September 29

September 27, 2016 · 1 min · 198 words · David Amador

August  1

Quest of Dungeons coming to Wii U on September 29

August 31, 2016 · 2 min · 367 words · David Amador

July  1

Quest of Dungeons for Nintendo 3DS screenshots

July 4, 2016 · 1 min · 33 words · David Amador

May  1

QoD 3DS/Wii U port devlog 1

May 20, 2016 · 4 min · 685 words · David Amador

February  1

Quest of Dungeons is coming to Nintendo 3DS and Wii U

February 22, 2016 · 1 min · 146 words · David Amador

2015  13

December  1

year review log 2015

December 31, 2015 · 5 min · 856 words · David Amador

October  1

Quest of Dungeons reviews roundup

October 4, 2015 · 1 min · 115 words · David Amador

September  3

My first ever console game is out

September 13, 2015 · 2 min · 299 words · David Amador

Make your own QoD Xbox One controller

September 4, 2015 · 1 min · 152 words · David Amador

Quest of Dungeons is now available on Xbox One

September 4, 2015 · 1 min · 22 words · David Amador

July  2

Quest of Dungeons coming to Xbox One on September 4

July 15, 2015 · 2 min · 223 words · David Amador

Let’s talk about the new stuff in Quest of Dungeons for Xbox One

July 14, 2015 · 3 min · 530 words · David Amador

April  2

Suggestion for where to store save games

April 9, 2015 · 2 min · 397 words · David Amador

Necrodancer is joining

April 7, 2015 · 2 min · 249 words · David Amador

March  2

QoD 1 year anniversary

March 25, 2015 · 1 min · 43 words · David Amador

Quest of Dungeons GDC 2015 Trailer for the Xbox One

March 4, 2015 · 1 min · 65 words · David Amador

February  1

QoD XO devlog 3

February 24, 2015 · 2 min · 272 words · David Amador

January  1

QoD XO devlog 2

January 11, 2015 · 1 min · 145 words · David Amador

2014  11

December  3

year review log 2014

December 31, 2014 · 2 min · 415 words · David Amador

I’m a Xbox One developer now, QoD getting a port

December 14, 2014 · 2 min · 220 words · David Amador

QoD iOS and Android update 1.1.1 released

December 8, 2014 · 1 min · 209 words · David Amador

November  1

QoD XO devlog 1

November 16, 2014 · 1 min · 150 words · David Amador

October  3

Quest of Dungeons is coming to Xbox One

October 22, 2014 · 1 min · 78 words · David Amador

EGX 2014

October 3, 2014 · 1 min · 127 words · David Amador

Indie Dev & Day Job, Making it work / Building Quest of Dungeons

October 3, 2014 · 1 min · 118 words · David Amador

August  1

Native game on Android & Porting Quest of Dungeons

August 30, 2014 · 6 min · 1205 words · David Amador

July  1

Upfall Studios Blog launch

July 21, 2014 · 1 min · 113 words · David Amador

April  1

Quest of Dungeons is now available

April 6, 2014 · 2 min · 309 words · David Amador

February  1

Quest of Dungeons approved on Steam

February 4, 2014 · 1 min · 155 words · David Amador

2013  8

December  2

Quest of Dungeons development update

December 11, 2013 · 1 min · 121 words · David Amador

First Macbook Pro

December 11, 2013 · 2 min · 267 words · David Amador

October  1

A new game project and new job

October 4, 2013 · 2 min · 370 words · David Amador

July  2

Let’s take a look at SDL Game Development book

July 17, 2013 · 3 min · 493 words · David Amador

OpenGL Camera 2d with zoom and rotation

July 11, 2013 · 3 min · 587 words · David Amador

April  3

Puwang is running on PC, releasing it for free

April 24, 2013 · 1 min · 164 words · David Amador

OpenGL 2D Independent Resolution Rendering

April 22, 2013 · 3 min · 539 words · David Amador

Updates, development and new feed url

April 20, 2013 · 6 min · 1158 words · David Amador

2012  20

December  2

hasta la vista, 2012

December 22, 2012 · 2 min · 223 words · David Amador

Dary’s Legend alpha released

December 5, 2012 · 3 min · 479 words · David Amador

October  2

Ati Radeon HD 4000 drivers for Windows 8, fix for slow OpenGL games, yes, including Minecraft

October 31, 2012 · 1 min · 173 words · David Amador

Puwang is out on the App Store

October 10, 2012 · 1 min · 49 words · David Amador

September  2

Puwang - a 5 day work

September 28, 2012 · 2 min · 369 words · David Amador

How to take screenshots in opengl

September 8, 2012 · 1 min · 199 words · David Amador

August  1

QuakeCon 2012 - John Carmack Keynote

August 4, 2012 · 1 min · 21 words · David Amador

July  2

Gamedev is like a house of cards

July 30, 2012 · 1 min · 156 words · David Amador

Dary’s Legend development Timelapse sample

July 1, 2012 · 1 min · 71 words · David Amador

June  2

Detecting C++ memory leaks in Visual Studio - again

June 3, 2012 · 1 min · 154 words · David Amador

Dary’s Legend First Teaser

June 1, 2012 · 1 min · 148 words · David Amador

April  1

Xbox 360 Controller Input in C++ via XInput

April 15, 2012 · 4 min · 842 words · David Amador

March  3

Screenies time…

March 30, 2012 · 1 min · 40 words · David Amador

New game…

March 16, 2012 · 1 min · 48 words · David Amador

Where do you like games to store their save data?

March 3, 2012 · 1 min · 139 words · David Amador

February  1

Some thoughts about indie dev

February 23, 2012 · 3 min · 454 words · David Amador

January  4

Engine, video player and tools, tools tools!

January 29, 2012 · 3 min · 532 words · David Amador

How to Restore the Windows 7 MBR (Master Boot Record)

January 21, 2012 · 1 min · 177 words · David Amador

Find/Replace in Visual Studio using regular expressions

January 14, 2012 · 1 min · 207 words · David Amador

post mortem of another year

January 1, 2012 · 2 min · 410 words · David Amador

2011  24

December  4

Basalt code swarm

December 23, 2011 · 1 min · 57 words · David Amador

Revert To The Old Tweetdeck

December 20, 2011 · 1 min · 166 words · David Amador

november progress

December 7, 2011 · 2 min · 341 words · David Amador

Rage

December 7, 2011 · 2 min · 316 words · David Amador

October  1

something new in the horizon…

October 27, 2011 · 1 min · 165 words · David Amador

August  1

Hurry you only have 16 ms to render everything

August 8, 2011 · 4 min · 654 words · David Amador

July  1

Using Git for revision control

July 8, 2011 · 2 min · 363 words · David Amador

June  3

So what have I learned after eight months on the App Store

June 24, 2011 · 4 min · 672 words · David Amador

Playing sound using OpenAL

June 10, 2011 · 2 min · 269 words · David Amador

Indie Summer Six Pack

June 3, 2011 · 1 min · 63 words · David Amador

May  3

Time for some new tools and editor

May 27, 2011 · 2 min · 321 words · David Amador

Indie and day job, making it work

May 13, 2011 · 4 min · 781 words · David Amador

Why cheap games are hurting gaming

May 7, 2011 · 3 min · 549 words · David Amador

April  4

OpenGL Render to Texture

April 29, 2011 · 2 min · 238 words · David Amador

Tracking/Identifying individual touches on iPhone

April 15, 2011 · 1 min · 185 words · David Amador

starlog 14042011

April 14, 2011 · 4 min · 667 words · David Amador

A little on how to initialize and use GameCenter

April 1, 2011 · 3 min · 445 words · David Amador

March  5

Scripting week

March 26, 2011 · 1 min · 50 words · David Amador

Blog new look

March 22, 2011 · 2 min · 249 words · David Amador

Loading images into OpenGL in iPhone

March 18, 2011 · 2 min · 319 words · David Amador

So where is that motivation?

March 9, 2011 · 3 min · 527 words · David Amador

Bringing a game from PC to iOS

March 4, 2011 · 3 min · 627 words · David Amador

February  1

Playtesting and Tech support, the other side of the coin

February 18, 2011 · 5 min · 989 words · David Amador

January  1

officially a Mac developer too, wait, what?

January 11, 2011 · 2 min · 271 words · David Amador

2010  45

December  3

Wrapping up year 2010

December 31, 2010 · 3 min · 469 words · David Amador

Quick update, Vizati won Microsoft XapFest

December 8, 2010 · 1 min · 148 words · David Amador

No more porting for Vizati, time for something new

December 4, 2010 · 2 min · 289 words · David Amador

November  3

Testing if a point is inside a Polygon

November 19, 2010 · 2 min · 288 words · David Amador

Viewing Windows Phone 7 Marketplace on the simulator

November 17, 2010 · 1 min · 129 words · David Amador

My 2 cents on xblig current state

November 7, 2010 · 2 min · 418 words · David Amador

October  7

A* Pathfinding

October 27, 2010 · 2 min · 395 words · David Amador

Super Meat Boy, meat dissection

October 23, 2010 · 3 min · 638 words · David Amador

Tracking memory leaks in Visual Studio

October 19, 2010 · 1 min · 165 words · David Amador

Cross-Platform engine progress

October 11, 2010 · 2 min · 272 words · David Amador

Using Isolated Storage to save/load files on Windows Phone 7

October 10, 2010 · 1 min · 153 words · David Amador

Vizati for iPhone is now available at App Store

October 6, 2010 · 1 min · 163 words · David Amador

Framework consideration and new projects

October 4, 2010 · 3 min · 518 words · David Amador

September  5

Simulating tombstone (suspended state) on Windows Phone 7 emulator

September 20, 2010 · 2 min · 218 words · David Amador

Another milestone reached, first App sent to Apple Store

September 15, 2010 · 2 min · 383 words · David Amador

iPad launch images support for all orientations

September 10, 2010 · 1 min · 105 words · David Amador

Setting OpenGL view for iPhone 4 retina hi resolution

September 10, 2010 · 2 min · 256 words · David Amador

Targetting iOS devices hardware

September 8, 2010 · 1 min · 156 words · David Amador

August  4

iPhone OpenGL screen orientation using the accelerometer

August 27, 2010 · 3 min · 500 words · David Amador

Developers log stardate 26082010

August 26, 2010 · 4 min · 760 words · David Amador

Vizati is 50% off during this week

August 10, 2010 · 1 min · 43 words · David Amador

Games and systems from childhood

August 8, 2010 · 3 min · 614 words · David Amador

July  4

What are your target platforms for games?

July 26, 2010 · 1 min · 60 words · David Amador

Fixing dark borders sprites on iPhone

July 26, 2010 · 2 min · 278 words · David Amador

Instance based Callbacks in C++

July 14, 2010 · 2 min · 296 words · David Amador

Developing on Mac and Basalt running on the iPhone

July 9, 2010 · 4 min · 688 words · David Amador

June  4

We need XBOX Live Indie Games in Portugal!!

June 22, 2010 · 1 min · 198 words · David Amador

Making a XNA Game Installer

June 9, 2010 · 4 min · 783 words · David Amador

Who wants to try Vizati Demo?

June 8, 2010 · 1 min · 100 words · David Amador

A good Reference system can help your game

June 6, 2010 · 2 min · 406 words · David Amador

May  3

Yay, my first Game as Indie Developer is almost out

May 26, 2010 · 2 min · 249 words · David Amador

Games

May 21, 2010 · 1 min · 39 words · David Amador

Vizati on Windows Phone 7

May 7, 2010 · 2 min · 311 words · David Amador

April  2

Making Big Grass Tiled Backgrounds in XNA

April 19, 2010 · 2 min · 308 words · David Amador

Testing the new Visual Studio 2010 features

April 13, 2010 · 2 min · 340 words · David Amador

March  4

XNA 2D Independent Resolution Rendering

March 26, 2010 · 2 min · 386 words · David Amador

Write better code using FxCop

March 18, 2010 · 1 min · 107 words · David Amador

XNA 4.0 CTP and Windows Phone Developer Tools CTP now available for download

March 15, 2010 · 3 min · 443 words · David Amador

Vizati wins XNA Pizza Night 2010

March 8, 2010 · 1 min · 187 words · David Amador

February  3

Vizati Teaser

February 28, 2010 · 1 min · 163 words · David Amador

XNA Particle System 2D

February 19, 2010 · 2 min · 225 words · David Amador

I maed a Custom Script Language for my Xna Engine

February 15, 2010 · 2 min · 398 words · David Amador

January  3

Drawing Lines in XNA

January 26, 2010 · 1 min · 163 words · David Amador

Xna Screen Manager

January 24, 2010 · 2 min · 312 words · David Amador

Flex Build Path GUI bug and fix

January 20, 2010 · 1 min · 127 words · David Amador

2009  44

December  5

Updates about Different Pixel and Sapphire

December 30, 2009 · 3 min · 433 words · David Amador

C# foreach VS for loop

December 12, 2009 · 2 min · 312 words · David Amador

Work developed at Spellcaster Studios

December 10, 2009 · 1 min · 159 words · David Amador

munchies for Design

December 5, 2009 · 1 min · 71 words · David Amador

Basalt and Sapphire Updates

December 2, 2009 · 2 min · 245 words · David Amador

November  4

How to do a XNA fps counter

November 23, 2009 · 2 min · 254 words · David Amador

How to do a Xna Log file

November 20, 2009 · 2 min · 350 words · David Amador

Using PerfHUD with XNA

November 18, 2009 · 2 min · 293 words · David Amador

Unreal Engine 3 is now free

November 5, 2009 · 1 min · 104 words · David Amador

October  15

Force a wmv to download instead of opening in browser

October 30, 2009 · 1 min · 95 words · David Amador

Prototype for xna7day competition

October 29, 2009 · 1 min · 74 words · David Amador

How to make a clickable div

October 25, 2009 · 1 min · 108 words · David Amador

Accelero twin turbo

October 24, 2009 · 1 min · 144 words · David Amador

PHP Optimization Tips

October 22, 2009 · 3 min · 506 words · David Amador

Search and Replace in MySQL

October 22, 2009 · 1 min · 123 words · David Amador

Test your website on multiple browsers

October 21, 2009 · 1 min · 106 words · David Amador

How to style a blockquote with CSS

October 21, 2009 · 1 min · 89 words · David Amador

Building an 2D Game Engine in XNA - Part 1

October 16, 2009 · 1 min · 112 words · David Amador

How To Speed Up Firefox 3

October 12, 2009 · 1 min · 178 words · David Amador

XNA Camera 2d with zoom and rotation

October 12, 2009 · 3 min · 433 words · David Amador

Cloning Objects in C#

October 12, 2009 · 1 min · 146 words · David Amador

Programmers are tiny gods

October 10, 2009 · 1 min · 181 words · David Amador

The amazing lands of C++

October 5, 2009 · 1 min · 7 words · David Amador

Basalt gains a media player

October 4, 2009 · 1 min · 86 words · David Amador

September  3

Master Web Developer

September 25, 2009 · 1 min · 55 words · David Amador

Game Competition

September 17, 2009 · 1 min · 52 words · David Amador

Stargate

September 15, 2009 · 1 min · 169 words · David Amador

August  6

28 Weeks later

August 27, 2009 · 1 min · 162 words · David Amador

XNA Sprite Sheet

August 23, 2009 · 1 min · 61 words · David Amador

Xna 2d Engine

August 14, 2009 · 1 min · 98 words · David Amador

DBP deadline is over, maybe next year.

August 6, 2009 · 1 min · 110 words · David Amador

Portfolio

August 2, 2009 · 1 min · 181 words · David Amador

Pugna prototype

August 1, 2009 · 1 min · 212 words · David Amador

July  1

-moz-opacity removed from Firefox 3.5

July 2, 2009 · 1 min · 40 words · David Amador

June  1

New Graphic Card and psu

June 8, 2009 · 1 min · 199 words · David Amador

May  3

Game Contests

May 29, 2009 · 1 min · 153 words · David Amador

Server move

May 29, 2009 · 1 min · 143 words · David Amador

R.I.P. laptop hdd

May 4, 2009 · 2 min · 243 words · David Amador

April  2

Testing iPhone Sdk and MacOSX

April 29, 2009 · 1 min · 165 words · David Amador

WordPress Gallery

April 22, 2009 · 1 min · 100 words · David Amador

March  1

Make a Game Week

March 13, 2009 · 1 min · 139 words · David Amador

February  2

Window of Opportunity

February 24, 2009 · 1 min · 100 words · David Amador

Tech Talk: Linus Torvalds On Git

February 3, 2009 · 1 min · 38 words · David Amador

January  1

How to Enable or Disable Quick Launch Bar Toolbar in Windows 7

January 23, 2009 · 2 min · 356 words · David Amador

2008  1

October  1

About me

October 21, 2008 · 1 min · 78 words · David Amador