A new game project and new job
Hey everyone! So a lot of things have happened since my last post. New project I’ve been talking about this via twitter for the past few weeks but this is the first official post talking about it. In last 7 Days Rogue-like I had this desire to make another one, a faster, less feature oriented RL, just explore and kill. I didn’t made much of the prototype at that time, but in the past month I returned to it, worked a bit more intensively and decided to launch it to iOS. The game is nearly finished and I’m just tweaking difficulty and other bugs. ...