Prototype for xna7day competition

I decided to make a game for the xna7day competition, in which we have to make a game that only uses 2 keys, so absolutely no analog input and it has to be built on xna of course. This is a great opportunity to test my engine Basalt. I decided to make a puzzle game, basically the rules are the same of a 3 in line game. This is what I have so far....

October 29, 2009 · 1 min · 74 words · David Amador