Categories Posted inin Game Development Native game on Android – Porting Quest of Dungeons August 30, 2014 7 Comments Quest of Dungeons was made in C++ and OpenGL, it runs on Windows, Mac and Linux in native code. iOS is not a problem either since I just have a...
Categories Posted inin Game Development Developing on Mac and Basalt running on the IPhone July 9, 2010 3 Comments It’s been around two weeks since my last post. Basically because I’ve been busy porting my engine Basalt to IPhone/IPad. If you follow me on twitter you might have known...