Quest of Dungeons development update
I’ve been working on Quest of Dungeons and I’m nearing Gold. I’m attempting to release every version on the same day, which
I’ve been working on Quest of Dungeons and I’m nearing Gold. I’m attempting to release every version on the same day, which
I’ve been developing apps on Mac for almost 2 years now. But usually it’s pretty much just a develop on Windows, boot
Yay, so a milestone was reached with this project. If you follow my blog you probably already know that between small projects
I decided to run a little poll to track what platforms do you target as a game developer. I think this should
It’s been around two weeks since my last post. Basically because I’ve been busy porting my engine Basalt to IPhone/IPad. If you
So last weekend I finally got my hands on a fully operational Mac OSX with the Iphone SDK so I decided to