Can’t believe it’s almost new year again. It became a habit of mine to to hit pause for a couple minutes, look back, write about it and think about what’s...
WOW, 2014 is already coming to an end. Can’t even believe the amount of things that happened to me this year, some bad, some good, I decided to make a wall...
So a lot has happened since my last post. Even before EGX I was already in talks with Microsoft for becoming a Xbox One developer and maybe get Quest of...
I’m pleased to announce that Quest of Dungeons is finally out. I didn’t get to make a post on day one, and it’s been nearly two weeks since launch but...
I’ve been developing apps on Mac for almost 2 years now. But usually it’s pretty much just a develop on Windows, boot my 2009 Mini Mac, build on XCode and...
Hey everyone! So a lot of things have happened since my last post. New project I’ve been talking about this via twitter for the past few weeks but this is...
I use SDL 1.2 on my engine, but just for the window creation and input handling. That prevents me for writing boring window handling code for each platform, it just...