Browsing all posts tagged with Mac OSX.
What are your target platforms for games?
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What are your target platforms for games?

I decided to run a little poll to track what platforms do you target as a game developer. I think this should be interesting. Please share this post link or the direct link to the poll (http://twtpoll.com/dar51l) so that we can have more accurate results. The poll closes in about 6 days and you can [...]

Developing on Mac and Basalt running on the IPhone
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Developing on Mac and Basalt running on the IPhone

It’s been around two weeks since my last post. Basically because I’ve been busy porting my engine Basalt to IPhone/IPad. If you follow me on twitter you might have known this already since I ranted pretty much at start, moving platform and language is always painful if you are used to other conventions/shortcuts etc. So [...]

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Testing Iphone Sdk and MacOSX

So last weekend I finally got my hands on a fully operational Mac OSX with the Iphone SDK so I decided to give it a try. First of all I had to set myself comfortable with this new OS since I’ve always used Windows. It’s not that hard and most of the things are straitgh [...]

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