something new in the horizon…

So I’ve been out for quite some time, and this is just a quick update. First, I have tones of unread, thus answered emails on my inbox. I haven’t managed to go through that lately. I usually scroll to see

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something new in the horizon…

So I’ve been out for quite some time, and this is just a quick update. First, I have tones of unread, thus answered emails on my inbox. I haven’t managed to go through that lately. I usually scroll to see

/ One Comment

Hurry you only have 16 ms to render everything

So I’ve been working on my new game and I’m doing some tweaks here and there on the engine. Mainly with the rendering section, trying to squeeze as much as possible, thus maintaining an acceptable framerate. It’s not like I’m

/ One Comment

Hurry you only have 16 ms to render everything

So I’ve been working on my new game and I’m doing some tweaks here and there on the engine. Mainly with the rendering section, trying to squeeze as much as possible, thus maintaining an acceptable framerate. It’s not like I’m

/ One Comment

Using Git for revision control

If you are coding, no matter what it is, games, software, websites, you should be using a code revision control of some sort. Are you using? Cool. Is it Git? Smart choice, so you probably don’t need to read the

/ 7 Comments

Using Git for revision control

If you are coding, no matter what it is, games, software, websites, you should be using a code revision control of some sort. Are you using? Cool. Is it Git? Smart choice, so you probably don’t need to read the

/ 7 Comments

So what have I learned after eight months on the App Store

First of all I think this is my last idevblogaday post for a while. I my math doesn’t fail me this is my 10th post and it’s time for someone to take turn. Actually it’s just the 9th. I hope

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So what have I learned after eight months on the App Store

First of all I think this is my last idevblogaday post for a while. I my math doesn’t fail me this is my 10th post and it’s time for someone to take turn. Actually it’s just the 9th. I hope

/ 3 Comments

Playing sound using OpenAL

Just a quick side note, the 6 Indie Games Bundle for $5 is still available till June 20th http://www.indiegamespack.com/, help out indie devs by buying or spreading the word. For sound I use OpenAL, it’s free, cross-platform, I’ve managed to

/ 12 Comments

Playing sound using OpenAL

Just a quick side note, the 6 Indie Games Bundle for $5 is still available till June 20th http://www.indiegamespack.com/, help out indie devs by buying or spreading the word. For sound I use OpenAL, it’s free, cross-platform, I’ve managed to

/ 12 Comments

Indie Summer Six Pack

So this is what we at Different Pixel, together with 5 other developers have been working on, the “Indie Summer Six Pack” Six indie titles for just $10 – or a stonking $5, if you first share the offer via

/ One Comment

Indie Summer Six Pack

So this is what we at Different Pixel, together with 5 other developers have been working on, the “Indie Summer Six Pack” Six indie titles for just $10 – or a stonking $5, if you first share the offer via

/ One Comment

Time for some new tools and editor

Holy cow, this is my 100th post. “Insert epic sentence” Depending on how much time you follow my blog or Different Pixel activity you may know that we have an internal Editor called Sapphire Past It was developed over a

/ One Comment

Time for some new tools and editor

Holy cow, this is my 100th post. “Insert epic sentence” Depending on how much time you follow my blog or Different Pixel activity you may know that we have an internal Editor called Sapphire Past It was developed over a

/ One Comment

Indie and day job, making it work

A large percentage of the indie developers have to work on their project at night and/or weekends. In order to pay the bills they have to maintain a day job. There’s no shame in that, many do it, I do

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Indie and day job, making it work

A large percentage of the indie developers have to work on their project at night and/or weekends. In order to pay the bills they have to maintain a day job. There’s no shame in that, many do it, I do

/ 3 Comments

Why cheap games are hurting gaming

This has been discussed on thousands of forums and people way smarter than me have given reasons why selling games at $0.99 on the App Store is the future and others why it will hurt gaming and developers. I’m giving

/ 5 Comments

Why cheap games are hurting gaming

This has been discussed on thousands of forums and people way smarter than me have given reasons why selling games at $0.99 on the App Store is the future and others why it will hurt gaming and developers. I’m giving

/ 5 Comments

OpenGL Render to Texture

Render to texture is a very handy functionality. Imagine your game allows for some character customization. You have the body, some different hats, different clothes and other small stuff. Now the easiest way to render this is to just draw

/ One Comment

OpenGL Render to Texture

Render to texture is a very handy functionality. Imagine your game allows for some character customization. You have the body, some different hats, different clothes and other small stuff. Now the easiest way to render this is to just draw

/ One Comment