Daily Things

hasta la vista, 2012

So the world did no end, how about that? This is it, the last post I’ll make this year. It’s been a wild year, much much (probably too many) work this year. Some recap: -We finally released DL into the

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hasta la vista, 2012

So the world did no end, how about that? This is it, the last post I’ll make this year. It’s been a wild year, much much (probably too many) work this year. Some recap: -We finally released DL into the

/ No comments

Ati Radeon HD 4000 drivers for Windows 8, fix for slow OpenGL games, yes, including Minecraft

I’m making this post solely for the purpose of people who can’t find a solution for this. If you have a Ati Radeon HD 4000 or lower like me you’ll notice that there are no drivers for Windows 8 listed

/ 3 Comments

Ati Radeon HD 4000 drivers for Windows 8, fix for slow OpenGL games, yes, including Minecraft

I’m making this post solely for the purpose of people who can’t find a solution for this. If you have a Ati Radeon HD 4000 or lower like me you’ll notice that there are no drivers for Windows 8 listed

/ 3 Comments

QuakeCon 2012 – John Carmack Keynote

I usually don’t do this, but come on, it’s John Carmack, and this 3h30m keynote given at QuakeCon 2012 is fascinating.

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QuakeCon 2012 – John Carmack Keynote

I usually don’t do this, but come on, it’s John Carmack, and this 3h30m keynote given at QuakeCon 2012 is fascinating.

/ No comments

Gamedev is like a house of cards

It all starts so pretty isn’t it? A clean project, a quick prototype, it works! It’s beautiful. Now it’s time to add more features, everything is planned out, all cogs have a place to be, it goes smoothly for a

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Gamedev is like a house of cards

It all starts so pretty isn’t it? A clean project, a quick prototype, it works! It’s beautiful. Now it’s time to add more features, everything is planned out, all cogs have a place to be, it goes smoothly for a

/ No comments

Dary’s Legend development Timelapse sample

Working on Dary’s Legend has been my daily routine so I decided to make a time lapse. So this is a video compiled using Chronolapse, by taking a screenshot every 60s during a couple of days while I’m working on

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Dary’s Legend development Timelapse sample

Working on Dary’s Legend has been my daily routine so I decided to make a time lapse. So this is a video compiled using Chronolapse, by taking a screenshot every 60s during a couple of days while I’m working on

/ No comments

Some thoughts about indie dev

1 – You either are, or you aren’t. People can go and , “I’m an aspiring indie game developer”. You are either doing games or not, period. If you are starting in development with your own money then you are

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Some thoughts about indie dev

1 – You either are, or you aren’t. People can go and , “I’m an aspiring indie game developer”. You are either doing games or not, period. If you are starting in development with your own money then you are

/ One Comment

post mortem of another year

Another year has gone by, not quite what I was expecting developing wise, like putting another game out there, but things never turned out as planned. Still over the last year I’ve gradually saw out little Different Pixel brand reaching

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post mortem of another year

Another year has gone by, not quite what I was expecting developing wise, like putting another game out there, but things never turned out as planned. Still over the last year I’ve gradually saw out little Different Pixel brand reaching

/ No comments

november progress

So as I mentioned a few weeks back, since November 1st I quit my job and I’ve been mainly focusing on our next game for Different Pixel. After a month, I think so far progress has been good. I’ve been

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november progress

So as I mentioned a few weeks back, since November 1st I quit my job and I’ve been mainly focusing on our next game for Different Pixel. After a month, I think so far progress has been good. I’ve been

/ No comments

Rage

So being a big fan of Quake, Quake 3 Arena and Doom I was eager to get my hands on id Software latest game, Rage. Like most developers out there I’ve been impressed by John Carmack’s work and breakthroughs in

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Rage

So being a big fan of Quake, Quake 3 Arena and Doom I was eager to get my hands on id Software latest game, Rage. Like most developers out there I’ve been impressed by John Carmack’s work and breakthroughs in

/ No comments

something new in the horizon…

So I’ve been out for quite some time, and this is just a quick update. First, I have tones of unread, thus answered emails on my inbox. I haven’t managed to go through that lately. I usually scroll to see

/ One Comment

something new in the horizon…

So I’ve been out for quite some time, and this is just a quick update. First, I have tones of unread, thus answered emails on my inbox. I haven’t managed to go through that lately. I usually scroll to see

/ One Comment