Basalt code swarm

Basalt code swarm

I discovered code swarm a while ago and decided to test on my own repositories. This is a test on Basalt, and although I’ve been working on the engine since January 2010, only in 2011 did I placed in on a repository so a bunch of stuff is added right on the beginning. This is [...]

Revert To The Old Tweetdeck

Revert To The Old Tweetdeck

If you use Tweetdeck you probably already know they screwed the new version (1.0) and you want to revert back. Unfortunately since they are now part of Twitter I had a hard time finding the older build and decided to share it. And that’s why you are here too probably, here it is: Tweetdeck 0.38.2, [...]

november progress

november progress

So as I mentioned a few weeks back, since November 1st I quit my job and I’ve been mainly focusing on our next game for Different Pixel. After a month, I think so far progress has been good. I’ve been able to work almost entirely on the game itself instead of the engine because most [...]

Rage

Rage

So being a big fan of Quake, Quake 3 Arena and Doom I was eager to get my hands on id Software latest game, Rage. Like most developers out there I’ve been impressed by John Carmack’s work and breakthroughs in gaming and computer graphics for years. When I first heard Rage was targeting 60FPS I [...]