Monthly Archives: December 2011
Basalt code swarm
I discovered code swarm a while ago and decided to test on my own repositories. This is a test on Basalt, and although I’ve been working on the engine since January 2010, only in 2011 did I placed in on
Basalt code swarm
I discovered code swarm a while ago and decided to test on my own repositories. This is a test on Basalt, and although I’ve been working on the engine since January 2010, only in 2011 did I placed in on
Revert To The Old Tweetdeck
If you use Tweetdeck you probably already know they screwed the new version (1.0) and you want to revert back. Unfortunately since they are now part of Twitter I had a hard time finding the older build and decided to
Revert To The Old Tweetdeck
If you use Tweetdeck you probably already know they screwed the new version (1.0) and you want to revert back. Unfortunately since they are now part of Twitter I had a hard time finding the older build and decided to
november progress
So as I mentioned a few weeks back, since November 1st I quit my job and I’ve been mainly focusing on our next game for Different Pixel. After a month, I think so far progress has been good. I’ve been
november progress
So as I mentioned a few weeks back, since November 1st I quit my job and I’ve been mainly focusing on our next game for Different Pixel. After a month, I think so far progress has been good. I’ve been
Rage
So being a big fan of Quake, Quake 3 Arena and Doom I was eager to get my hands on id Software latest game, Rage. Like most developers out there I’ve been impressed by John Carmack’s work and breakthroughs in
Rage
So being a big fan of Quake, Quake 3 Arena and Doom I was eager to get my hands on id Software latest game, Rage. Like most developers out there I’ve been impressed by John Carmack’s work and breakthroughs in
