Monthly Archives: March 2011
Scripting week
This week I’ve been working on replacing my current scripting system. It worked great for Vizati but I need something with a little more flexibility. Instead of explaining what I’ve managed to get working I’ve made a screenshot with some
Scripting week
This week I’ve been working on replacing my current scripting system. It worked great for Vizati but I need something with a little more flexibility. Instead of explaining what I’ve managed to get working I’ve made a screenshot with some
Blog new look
Spent a little time giving my blog a new look. It’s not that I didn’t like the old one but sometimes it was a bit of a mess, I’ve been getting many new readers so it was time for a
Blog new look
Spent a little time giving my blog a new look. It’s not that I didn’t like the old one but sometimes it was a bit of a mess, I’ve been getting many new readers so it was time for a
Loading images into OpenGL in iPhone
So you can’t make a game without images, right? Well, actually you can but that’s another story. But how can you load a jpg or a png and use then on OpenGLES? First let’s make a simple class Texture2D class
Loading images into OpenGL in iPhone
So you can’t make a game without images, right? Well, actually you can but that’s another story. But how can you load a jpg or a png and use then on OpenGLES? First let’s make a simple class Texture2D class
So where is that motivation?
I follow a couple of dev blogs, some are game developers, others make websites or software. In the last couple of months I’ve been reading a lot of them complaining about lack of motivation to develop their idea of the
So where is that motivation?
I follow a couple of dev blogs, some are game developers, others make websites or software. In the last couple of months I’ve been reading a lot of them complaining about lack of motivation to develop their idea of the
Bringing a game from PC to iOS
This is my first post to http://idevblogaday.com/, I’ve been waiting since November so I’m pretty excited about writing to a broader audience =P. Even though I only have one product on the App Store I have gathered some knowledge on
Bringing a game from PC to iOS
This is my first post to http://idevblogaday.com/, I’ve been waiting since November so I’m pretty excited about writing to a broader audience =P. Even though I only have one product on the App Store I have gathered some knowledge on
